Random Dungeon Generator

Dungeon Name:  
Map Style: Grid: Stairs?
Dungeon Layout: Dungeon Size: Doors:
Room Layout: Room Size: Party CER:
Corridors: Trim deadends? Generosity:
Travel time:
  Px Per Yard:

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The Barrow of Baleful Souls

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Dungeon Key

Light: Large Candelabras at 3 yard intervals (-3 light penalty)

Mana: Low (Spells at -5 skill. Recover Energy doesn't work!)

Sanctity: Normal (No special rules)

Travel Time

Guys, I Think We're Lost: This dungeon is 10 days of travel away, through Beach. Travel is more difficult on this scale: Navigation and Weather Sense rolls are at -2. On the bright side, with greater time spent comes greater return on investment!

Wandering Monsters

Check for wandering monsters hourly when exploring the dungeon, every time doors are bashed, and at other times indicated on page 85 of Exploits. On a 9 or less roll on the following table:

1-71-3Water Elemental49
8-141Jelly, SM+2104
15-161-2Stone Golem70
17-711-2Bronze Spider50
72-1001-2Throttler42

Room Key

Room 1

South Door: A squared archway.

East Door: Oak door (1"): DR 3; HP 33; it is locked, a -1 penalty to pick the lock.

Light: Large Candelabras at 3 yard intervals (-3 light penalty)

Mana: Low (Spells at -5 skill. Recover Energy doesn't work!)

Sanctity: Normal (No special rules)

Description: This room is 70 feet wide and 50 feet long. There is a 10' wide creek or river spanning the entire room, crossed by a bridge conjured by pulling a lever.

Contents: Random monster plus a Treasure in a container

Treasures: 3 quarter-gold 10 silver 225 copper [$725.00; 4.76 lb.]
Roll on DF8: Treasure Tables untill you reach a collected item value between $1,116.00 and $2,466.00
Containers: Roll on DF8: Treasure Tables, on the containers table, for an appropriate container.

Monsters: CER: 150; 3 x Bronze Spider (Dungeon Fantasy Monsters 1 p5, Dungeon Fantasy RPG Monsters p17)
CER: 98; 2 x Water Elemental (Dungeon Fantasy RPG Monsters p26)

Total CER: 248

Room 2

North Door a: Oak door (2"): DR 6; HP 42; it is locked, a -1 penalty to pick the lock; it is trapped.

North Door b: Light iron portcullis: DR 9; 18 HP; 500 lbs; ST 18 to lift 2-handed (4 seconds); it is unlocked.

Light: Diffuse magical Glow (-2 light penalty)

Mana: Normal (No special rules)

Sanctity: Normal (No special rules)

Description: This room is 110 feet wide and 70 feet long. There is a tub filled with fresh water. There is a pile of rubble.

Contents: Random monster plus a concealed treasure
Simply concealed in room construction, and behind tapestries: Search -3

Treasures: [$0.00; 0 lb.]
Roll on DF8: Treasure Tables untill you reach a collected item value between $8,625.00 and $29,990.00

Monsters: CER: 210; 5 x Throttler (Dungeon Fantasy Monsters 1 p30, Dungeon Fantasy RPG Monsters p55)
CER: 208; 2 x Jelly, SM+2 (Dungeon Fantasy RPG Monsters p38)

Total CER: 418

Room 3

North Door: A squared archway.

South Door a: A peaked archway.

South Door b: Iron (1/8"): DR 25; HP 46 - 190 lbs; ST 6 needed to open; it is unlocked; It is a bit stuck (ST roll to force open).

Light: Large Candelabras at 3 yard intervals (-3 light penalty)

Mana: Low (Spells at -5 skill. Recover Energy doesn't work!)

Sanctity: Normal (No special rules)

Description: This room is 90 feet wide and 30 feet long. There is a wall basin and font, filled with water.

Contents: Random monster

Monsters: CER: 300; 6 x Bronze Spider (Dungeon Fantasy Monsters 1 p5, Dungeon Fantasy RPG Monsters p17)

Total CER: 300

Room 4

South Door: Ironbound oak door (1"): DR 15; HP 39; it is unlocked; It is stuck (ST-2 roll to force open).

West Door: Heavy iron portcullis: DR 12; HP 23; 1000 lbs; ST 25 to lift 2-handed (4 seconds); it is unlocked.

Light: Large Candelabras at 3 yard intervals (-3 light penalty)

Mana: Low (Spells at -5 skill. Recover Energy doesn't work!)

Sanctity: Normal (No special rules)

Description: This room is 70 feet wide and 110 feet long. There is a 15' chasm crossed by a log bridge.

Contents: Random monster plus an unusual atmosphere
Fog or steam: Vision and ranged attacks are at -2 per yard

Monsters: CER: 94; 1 x Acid Spider (Dungeon Fantasy 2: Dungeons p21, Dungeon Fantasy RPG Monsters p16)

Total CER: 94

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