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M1 Aesthetic Creature
{Aesthetic}
- Must be played against the opponent stack with the most cards (creature play chooses ties).
- On the stack controller's Allocation Phase, that player must discard any one non-Aesthetic class card played to or against the stack,
until there is a larger stack elsewhere in play.
- Discarded after use.
Available from Mint Card Co. (410)766-8071
M3 Aesthetic Monster
{Aesthetic}
- Played against terrain.
- Permanently reduces economic output by 1 point each turn.
- Lasts a number of turns equal to its strength.
Available from Mint Card Co (410)766-8071
M3 Cyber Beast
- Played into your own fleet.
- May discard any one opponent equipment card of equal or lesser strength, -or-
- May assume control of any one cyber mage for one complete turn. Cyber mage functions as if it belongs to the owner of this card.
- Discarded after use.
M3 Wizard's Familiar
- Played to the fleet.
- Each turn, may look at 1 randomly selected card in an opponent's hand.
- If Wizard's Orb is in play, orb may be used on an opponent's deck.
- Destroyed by crew generated research.
Available from Wizard's Workshop (410)551-9236
M5 Aesthetic Beast
{Aesthetic}
- Played to or against terrain.
- No additional cards may be played to or against the terrain stack.
- Lasts a number of turns equal to its strength.
Available from Mint Card Co. (410)766-8071
R/M6 Artifact Critic
{Aesthetic}
- Played against an artifact, discarding it.
- Discarded after use.
Available from Mint Card Co. (410)766-8071
R/M7 Aesthetic Fiend
- Played against a reaction card (a card played in reaction mode) that is not discarded after use.
- Negates the card, discarding it.
- Discarded after use.
Available from Mint Card Co. (410)766-8071
M7 Astromorph
generates 7 Damage
- Played against an opponent fleet.
- Causes 7 damage per turn to a ship until the ship is destroyed.
- Astromorphs can only be damaged by heavy weapons.
Available from Anthony Medici (201)882-1714 (web site)
M7 Color Blind Painter
{Aesthetic}
- Played against a unit or terrain.
- All crew at location of equal or lesser strength go insane. Color blind painter dictates the actions of the crew on the crew owner's
turn.
- May do normal functions or the opposite of: point generation, point modifications, card plays, or card draws.
- Destroyed by research points.
Available from Mint Card Co. (410)766-8071
M8 Hairy Tarantula
- Played to a black hole.
- May move to any black hole in the fleet.
- Causes 8 points of damage divided as equally among all units in the fleet being affected by the black hole.
- When the black hole is destroyed, it must move to another black hole in the fleet or be discarded.
Available from Hairy Tarantula Comics & Games (416)596-8002